![]() When you’re done bending the PolyMesh to your liking, click the gear icon again and then the Accept button to apply the changes. Notice that you can also drag on the indicated scale or twist cones to scale and/or twist at the selected bend point. Then just drag on the bend points to bend the PolyMesh as desired. You will see the yellow bend points change.ĭrag the indicated cone to change the number of bend points if you want. We’ll pull it out one stop to position 2, which is the Y axis. ![]() These brushes should also be able to be used in Substance painter in the close future, customers will get access to this automatically and will receive an email about it. If so, you’ll need to click the Make PolyMesh3D button in the Tool palette to convert it.ĭrag on the indicated axis cone to change the axis that you wish to bend on. This is a set of 60 Ornament trim brushes for ZBrush, all brushes use 2048x2048 16-bit alphas, PSD, Tiff, PNG alphas are also included. At this point, you may get a message that the mesh is a 3D-Primitive. In the Transform Type modal, click the Bend Curve modifier button indicated by the red arrow above. Press the gear icon, which brings up the Transform Type modal… This brings up the transform gizmo as shown below. You can also press the Move, Scale, or Rotate icons in the top toolbar. Press either W, E, or R for Move, Scale, or Rotate. It's an essential technique that you will likely use a lot in your sculpting. Here’s how to bend things in ZBrush using the Bend Curve modifier. How to Use the ZBrush Bend Curve Modifier ![]()
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